SAM DEMINICO GAME DEVELOPER
Game Developer, Programmer, and Artist
If you have ever been lost in another world and not desired returning, then you understand my passion for immersive gaming experiences. I am a programmer, designer, and an avid gamer located in Nashville TN. I have been working hard for 3 years pursuing my dream to share the kind of immersive game experiences that I have loved since I was a kid. I have developed many skills in Unreal Engine development and C++ object-oriented programming including gameplay, UI, animation, and FX. Read on to learn more about current and past projects, and future developments.
November 21, 2019
The year is 3019. Cats have fled the earth due to centuries of canine persecution. The Clawed Aerospace Transport Service was created to continue the long and glorious tradition of delivering tokens of love to the humans who once gave us shelter and sustenance. Do your duty! Fight off the poorly-named Dominion Of Ground coalition and show the humans we have not forgotten the debt we owe! Unreal MegaJam 2019 Entry!
November 21, 2019
Go to Work. Make Money. Be a Patriot.
One of the first games released commercially, Corporate America is a fun multiplayer shooter you can pick up and play with your friends online. Arcade style gameplay with a sterile work aesthetic, you will be playing this one to settle scores for years.
ROOT OF ALL EVIL
UE4 Spring Marketplace Takeover Jam entry. You're a young squire, hoping to marry a princess some day. You're poor, but you've always seen the world from multiple perspectives, granting you the ability to solve problems others might find impossible. Go make your fortune, but beware, for they say money is the root of all evil...
November 15, 2018
UE4 Mega Jam 2018 submission. Escape your fishbowl, explore the ocean, and be free. Just be careful what you find deep in the sea. Some things underwater were meant to be left alone...
ESCAPE CYBER CITY
Escape Cyber City was my first full experience. A infinite runner with AI enemies trying to take you down, and a procedurally generated world kept players immersed for hours!